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Showing posts from January, 2025

Nine Games Websites: Second Session - January 30, 2025

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Today was an exciting session where we explored various online game websites designed for students, highlighting the unique advantages of each platform. 1. Voki        A fun tool that allows students to create speaking avatars , enhancing engagement and creativity in presentations. 2. Triptico (Paid)      Triptico offers a range of interactive tools that can be used for various educational activities, fostering collaboration and participation. 3. Kahoot       A widely used platform that enables users to create quizzes and interactive games. It is perfect for reviewing material in a fun and competitive manner. 4. Deck Toys       This platform allows students to complete tasks to advance through levels, creating a linear gaming experience. Educators can design diverse activities, including drawing prompts, writing assignments, and integrating other games like Wordwall. 5. Wordwall      ...

Exploring ICT in TESOL: First Session - 17th Jan 2025

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I am confident in my choice of this module, as I am keen on developing games in education to make the learning process easier and more enjoyable for my learners. Last Friday, we kicked off the ICT in TESOL module (Information and Communication Technology). Our professor discussed blogging and noted that, despite its effectiveness, many people have moved away from it. She elaborated on the benefits of blogging. To my surprise, I discovered that blogging is not as difficult as I initially thought; in fact, it consists of super easy steps! I’m enthusiastic about learning more about incorporating games and technology into teaching. I took this photo of the classroom, where all the tables were full of laptops and eager learners who chose this module. Are you as excited as I am about these possibilities, fellow teachers? Nermen Kanj - Blooming Flower🌸  Fri 17th Jan 2025 13:05